Responsibilities: Developer, Graphic Designer.
Development Time: Start of Nov 2017 – End of Nov 2017
A satirical game about censorship (and also Hitler’s mustache).
Wolfenstein 2: The New Colossus is a game about shooting Nazis. All well and good until you realize Bethesda censored in Germany due to Cold War-era censorship laws that could be easily defeated in court. And it was never officially published in Israel due to… well, Bethesda took the right to remain silent about that one. We can only assume it’s because they were petrified a game about a Polish-American Jew killing tons of Nazis would accidently offend someone.
One day, Shalev contacted Nadav and I about a satirical game he wanted to make, covering this ordeal: a game comprised entirely of the parts Bethesda cut out of the German version, with an heavy emphasis on Hitler’s mustache. Two weekends later, Wolfenstäche was born.
It was swiftly covered on multiple gaming and non-gaming news outlets around the world, including (but not limited to): Kotaku, PC Gamer, WIRED Germany, Riga-based online newspaper Meduza, and Israel’s Mako, Yediot, and even Haredi news site Kikar HaShabat.
It seems someone from Bethesda has indeed played our game, since Wolfenstein 2 quietly appeared on the PS4 storefront for Israeli consumers, where it wasn’t there before:
Did our little protest actually work? Though Bethesda is still silent, this just popped up on the Israeli PSN store pic.twitter.com/HXYz7Kj5if
— Shalev Moran (@shalev_moran) December 24, 2017